Charge
ArmsCharges an enemy outside melee combat, generating rage and stunning the target for 1 second.
Masters of rage and melee combat. Warriors serve as the premier tanks and crushing DPS in WoW Forever.
As a Warrior, management of your Rage resource dictates your combat rhythm and tempo. Leverage class-defining capabilities to control encounter pacing, mitigate lethal damage spikes, and sustain high output in 5-player dungeons and 40-player raids.
High sustained output, distinct party utility buffs, and mandatory group mechanics across all progression tiers.
Requires discipline with cooldown rotation, positioning, and reagent or equipment upgrades to hit maximum efficiency.
Unlock talent trees and access signature early abilities like defensive stances, pet taming, or totems.
High-impact class questline unlocking key utility, forms, or defensive mechanics.
Weapon milestones, improved crowd-control, and elite group quest opportunities.
Acquire mount speed and top-tier 31-point talent capstones.
Epic tri-choice trinket or weapon reward from the Temple of Atal'Hakkar.
Attunement completion, dungeon set farming, and entry into 40-player raids.
Authentic class abilities, spells, and ranks directly from the Azeroth spellbook.
Charges an enemy outside melee combat, generating rage and stunning the target for 1 second.
A strong attack that increases melee weapon damage on the next weapon swing.
A balanced combat stance.
Core warrior ability learned at level 1.
Hurl a thrown weapon at the target.
The warrior shouts, increasing the melee attack power of all party members within yards by 9. Lasts 3 min.
Core warrior ability learned at level 1.
Core warrior ability learned at level 1.
A brutal attack that deals 40% weapon damage. Deals an additional % weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Wounds the target, causing bleed damage over 15 to 21 seconds.
+200 Armor.
+40 Attack Power.
Chance on melee attack to heal 88 to 132 health.
+8 All Resistances.